This mod is not compatible with Better Goodneighbor or Welcome to Goodneighbor. This means anything that edits downtown should be compatible. I made no edits outside of Goodneighbor, and the parts of downtown Boston surrounding Goodneighbor's walls are unaffected by this mod. Goodneighbor is it's own world space and changes within do not affect the downtown Boston area. Tales of the Commonwealth/Settlers of the Commonwealth Underground sewer tunnels accessed from alleyway Features and content for apartment buildings These and the 2 cooking stations make up 5 crafting benches on the rooftops that are linked together and share storage. The large steel shack above the alleyways has 3 linked workbenches and 5 containers marked safe for storage. There are 3 interior cell homes for Rufus, Fred Allen, and Fahrenheit. There are multiple stairways to access the rooftops, and all NPCs and companions will congregate and sandbox throughout the new areas. There are new shacks, interior homes, and recreational areas along the rooftops above the Memory Den and the surrounding buildings. Everything within is able to be scrapped, except for the work table and large toolbox which functions as the workshop workbench. It's pretty basic, functions similar to Home Plate, but companions cannot be sent there. There is a basement apartment interior workshop next to the memory den, occupying the same building as the warehouse. It is guarded by triggermen and will have content and features added with a future update.Ī 3-story townhouse that is home to a unique NPC and triggermen. This building is owned by Marowski and is home to 3 NPCs who live and work from their apartments.
A 3-story apartment building's rear entrance is accessed by the same alleyway and the entrance is located directly behind Hotel Rexford. The NPCs that live here will travel throughout the areas of Goodneighbor according to their personal schedules, and other NPCs will visit and hang around. Ron the armor/clothing vendor has a shop in the front of the main floor. The entrance is located in the alley between The Memory Den and Hotel Rexford. An apartment building with 4 floors of living spaces and recreational areas populated with new NPCs. Every character has a story to tell and a life of their own that will be fleshed out with notes, terminals and dialogue. All interiors and characters have been made with the purpose of setting up for future content. Most objects and markers have been meticulously placed, and many small details have been considered. There is a doctor near the front entrance, and an armor/clothing vendor located on the main floor of an apartment building. A very basic player owned apartment is available near The Memory Den, and safe storage containers on the rooftops. New areas and rooftops to explore, and new furniture and idle markers to make Goodneighbor feel like a bustling inner-city settlement.
Adds 7 new interiors and 20+ unique NPCs, each with their own schedules and homes. Alters the layout of Goodneighbor, some static architecture and other objects have been altered or disabled.